SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
This commit is contained in:
parent
d14baf6e41
commit
0dbedd18fc
168 changed files with 1534 additions and 1310 deletions
|
|
@ -681,12 +681,12 @@ void EditorFileSystem::_notification(int p_what) {
|
|||
|
||||
switch(p_what) {
|
||||
|
||||
case NOTIFICATION_ENTER_SCENE: {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
|
||||
_load_type_cache();
|
||||
scan();
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_SCENE: {
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (use_threads && thread) {
|
||||
//abort thread if in progress
|
||||
abort_scan=true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue