doc: Sync classref with current source
And fix various bogus bindings following previous PRs.
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57 changed files with 822 additions and 555 deletions
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@ -47,8 +47,8 @@
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<member name="paused" type="bool" setter="set_paused" getter="is_paused">
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If [code]true[/code], the timer is paused and will not process until it is unpaused again, even if [method start] is called.
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</member>
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<member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" enum="Timer.TimerProcessMode" default="1">
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Processing mode. See [enum TimerProcessMode].
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<member name="process_callback" type="int" setter="set_timer_process_callback" getter="get_timer_process_callback" enum="Timer.TimerProcessCallback" default="1">
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Processing callback. See [enum TimerProcessCallback].
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</member>
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<member name="time_left" type="float" setter="" getter="get_time_left">
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The timer's remaining time in seconds. Returns 0 if the timer is inactive.
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@ -66,10 +66,10 @@
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</signal>
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</signals>
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<constants>
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<constant name="TIMER_PROCESS_PHYSICS" value="0" enum="TimerProcessMode">
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<constant name="TIMER_PROCESS_PHYSICS" value="0" enum="TimerProcessCallback">
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Update the timer during the physics step at each frame (fixed framerate processing).
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</constant>
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<constant name="TIMER_PROCESS_IDLE" value="1" enum="TimerProcessMode">
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<constant name="TIMER_PROCESS_IDLE" value="1" enum="TimerProcessCallback">
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Update the timer during the idle time at each frame.
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</constant>
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</constants>
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