Merge pull request #69372 from aaronfranke/gltf-cleanup

GLTF module: Clean up lots of includes
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Rémi Verschelde 2022-12-10 10:48:14 +01:00 committed by GitHub
commit 0c1273629d
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23 changed files with 28 additions and 95 deletions

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@ -31,31 +31,23 @@
#include "gltf_document.h"
#include "extensions/gltf_spec_gloss.h"
#include "gltf_state.h"
#include "core/crypto/crypto_core.h"
#include "core/error/error_macros.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_memory.h"
#include "core/io/json.h"
#include "core/io/stream_peer.h"
#include "core/math/disjoint_set.h"
#include "core/math/vector2.h"
#include "core/variant/dictionary.h"
#include "core/variant/typed_array.h"
#include "core/variant/variant.h"
#include "core/version.h"
#include "drivers/png/png_driver_common.h"
#include "scene/2d/node_2d.h"
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/multimesh_instance_3d.h"
#include "scene/3d/node_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/importer_mesh.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
#include "scene/resources/multimesh.h"
#include "scene/resources/skin.h"
#include "scene/resources/surface_tool.h"
#include "modules/modules_enabled.gen.h" // For csg, gridmap.