Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
This commit is contained in:
Rémi Verschelde 2020-05-14 13:23:58 +02:00
parent 710b34b702
commit 0be6d925dc
1552 changed files with 1 additions and 33876 deletions

View file

@ -36,7 +36,6 @@
#define EQ_VERTEX_DIST 0.00001
bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
if (vertex != p_vertex.vertex)
return false;
@ -72,7 +71,6 @@ bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
}
uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) {
uint32_t h = hash_djb2_buffer((const uint8_t *)&p_vtx.vertex, sizeof(real_t) * 3);
h = hash_djb2_buffer((const uint8_t *)&p_vtx.normal, sizeof(real_t) * 3, h);
h = hash_djb2_buffer((const uint8_t *)&p_vtx.binormal, sizeof(real_t) * 3, h);
@ -86,7 +84,6 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) {
}
void SurfaceTool::begin(Mesh::PrimitiveType p_primitive) {
clear();
primitive = p_primitive;
@ -95,7 +92,6 @@ void SurfaceTool::begin(Mesh::PrimitiveType p_primitive) {
}
void SurfaceTool::add_vertex(const Vector3 &p_vertex) {
ERR_FAIL_COND(!begun);
Vertex vtx;
@ -160,7 +156,6 @@ void SurfaceTool::add_vertex(const Vector3 &p_vertex) {
format |= Mesh::ARRAY_FORMAT_VERTEX;
}
void SurfaceTool::add_color(Color p_color) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_COLOR));
@ -169,7 +164,6 @@ void SurfaceTool::add_color(Color p_color) {
last_color = p_color;
}
void SurfaceTool::add_normal(const Vector3 &p_normal) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_NORMAL));
@ -179,7 +173,6 @@ void SurfaceTool::add_normal(const Vector3 &p_normal) {
}
void SurfaceTool::add_tangent(const Plane &p_tangent) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TANGENT));
@ -188,7 +181,6 @@ void SurfaceTool::add_tangent(const Plane &p_tangent) {
}
void SurfaceTool::add_uv(const Vector2 &p_uv) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TEX_UV));
@ -197,7 +189,6 @@ void SurfaceTool::add_uv(const Vector2 &p_uv) {
}
void SurfaceTool::add_uv2(const Vector2 &p_uv2) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TEX_UV2));
@ -206,7 +197,6 @@ void SurfaceTool::add_uv2(const Vector2 &p_uv2) {
}
void SurfaceTool::add_bones(const Vector<int> &p_bones) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_BONES));
@ -215,7 +205,6 @@ void SurfaceTool::add_bones(const Vector<int> &p_bones) {
}
void SurfaceTool::add_weights(const Vector<float> &p_weights) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_WEIGHTS));
@ -224,12 +213,10 @@ void SurfaceTool::add_weights(const Vector<float> &p_weights) {
}
void SurfaceTool::add_smooth_group(bool p_smooth) {
ERR_FAIL_COND(!begun);
if (index_array.size()) {
smooth_groups[index_array.size()] = p_smooth;
} else {
smooth_groups[vertex_array.size()] = p_smooth;
}
}
@ -264,7 +251,6 @@ void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vect
}
void SurfaceTool::add_index(int p_index) {
ERR_FAIL_COND(!begun);
format |= Mesh::ARRAY_FORMAT_INDEX;
@ -272,29 +258,24 @@ void SurfaceTool::add_index(int p_index) {
}
Array SurfaceTool::commit_to_arrays() {
int varr_len = vertex_array.size();
Array a;
a.resize(Mesh::ARRAY_MAX);
for (int i = 0; i < Mesh::ARRAY_MAX; i++) {
if (!(format & (1 << i)))
continue; //not in format
switch (i) {
case Mesh::ARRAY_VERTEX:
case Mesh::ARRAY_NORMAL: {
Vector<Vector3> array;
array.resize(varr_len);
Vector3 *w = array.ptrw();
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
const Vertex &v = E->get();
switch (i) {
@ -313,18 +294,15 @@ Array SurfaceTool::commit_to_arrays() {
case Mesh::ARRAY_TEX_UV:
case Mesh::ARRAY_TEX_UV2: {
Vector<Vector2> array;
array.resize(varr_len);
Vector2 *w = array.ptrw();
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
const Vertex &v = E->get();
switch (i) {
case Mesh::ARRAY_TEX_UV: {
w[idx] = v.uv;
} break;
@ -337,14 +315,12 @@ Array SurfaceTool::commit_to_arrays() {
a[i] = array;
} break;
case Mesh::ARRAY_TANGENT: {
Vector<float> array;
array.resize(varr_len * 4);
float *w = array.ptrw();
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) {
const Vertex &v = E->get();
w[idx + 0] = v.tangent.x;
@ -360,14 +336,12 @@ Array SurfaceTool::commit_to_arrays() {
} break;
case Mesh::ARRAY_COLOR: {
Vector<Color> array;
array.resize(varr_len);
Color *w = array.ptrw();
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
const Vertex &v = E->get();
w[idx] = v.color;
}
@ -375,14 +349,12 @@ Array SurfaceTool::commit_to_arrays() {
a[i] = array;
} break;
case Mesh::ARRAY_BONES: {
Vector<int> array;
array.resize(varr_len * 4);
int *w = array.ptrw();
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) {
const Vertex &v = E->get();
ERR_CONTINUE(v.bones.size() != 4);
@ -396,19 +368,16 @@ Array SurfaceTool::commit_to_arrays() {
} break;
case Mesh::ARRAY_WEIGHTS: {
Vector<float> array;
array.resize(varr_len * 4);
float *w = array.ptrw();
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) {
const Vertex &v = E->get();
ERR_CONTINUE(v.weights.size() != 4);
for (int j = 0; j < 4; j++) {
w[idx + j] = v.weights[j];
}
}
@ -417,7 +386,6 @@ Array SurfaceTool::commit_to_arrays() {
} break;
case Mesh::ARRAY_INDEX: {
ERR_CONTINUE(index_array.size() == 0);
Vector<int> array;
@ -426,7 +394,6 @@ Array SurfaceTool::commit_to_arrays() {
int idx = 0;
for (List<int>::Element *E = index_array.front(); E; E = E->next(), idx++) {
w[idx] = E->get();
}
@ -442,7 +409,6 @@ Array SurfaceTool::commit_to_arrays() {
}
Ref<ArrayMesh> SurfaceTool::commit(const Ref<ArrayMesh> &p_existing, uint32_t p_flags) {
Ref<ArrayMesh> mesh;
if (p_existing.is_valid())
mesh = p_existing;
@ -467,7 +433,6 @@ Ref<ArrayMesh> SurfaceTool::commit(const Ref<ArrayMesh> &p_existing, uint32_t p_
}
void SurfaceTool::index() {
if (index_array.size())
return; //already indexed
@ -475,7 +440,6 @@ void SurfaceTool::index() {
List<Vertex> new_vertices;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) {
int *idxptr = indices.getptr(E->get());
int idx;
if (!idxptr) {
@ -496,19 +460,16 @@ void SurfaceTool::index() {
}
void SurfaceTool::deindex() {
if (index_array.size() == 0)
return; //nothing to deindex
Vector<Vertex> varr;
varr.resize(vertex_array.size());
int idx = 0;
for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) {
varr.write[idx++] = E->get();
}
vertex_array.clear();
for (List<int>::Element *E = index_array.front(); E; E = E->next()) {
ERR_FAIL_INDEX(E->get(), varr.size());
vertex_array.push_back(varr[E->get()]);
}
@ -517,14 +478,12 @@ void SurfaceTool::deindex() {
}
void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, int &lformat) {
Array arr = p_existing->surface_get_arrays(p_surface);
ERR_FAIL_COND(arr.size() != RS::ARRAY_MAX);
_create_list_from_arrays(arr, r_vertex, r_index, lformat);
}
Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays) {
Vector<SurfaceTool::Vertex> ret;
Vector<Vector3> varr = p_arrays[RS::ARRAY_VERTEX];
@ -609,7 +568,6 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array
}
void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, int &lformat) {
Vector<Vector3> varr = arr[RS::ARRAY_VERTEX];
Vector<Vector3> narr = arr[RS::ARRAY_NORMAL];
Vector<float> tarr = arr[RS::ARRAY_TANGENT];
@ -693,7 +651,6 @@ void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, Li
Vector<int> idx = arr[RS::ARRAY_INDEX];
int is = idx.size();
if (is) {
lformat |= RS::ARRAY_FORMAT_INDEX;
const int *iarr = idx.ptr();
for (int i = 0; i < is; i++) {
@ -703,14 +660,12 @@ void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, Li
}
void SurfaceTool::create_from_triangle_arrays(const Array &p_arrays) {
clear();
primitive = Mesh::PRIMITIVE_TRIANGLES;
_create_list_from_arrays(p_arrays, &vertex_array, &index_array, format);
}
void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) {
clear();
primitive = p_existing->surface_get_primitive_type(p_surface);
_create_list(p_existing, p_surface, &vertex_array, &index_array, format);
@ -738,7 +693,6 @@ void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_sur
}
void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform) {
if (vertex_array.size() == 0) {
primitive = p_existing->surface_get_primitive_type(p_surface);
format = 0;
@ -752,7 +706,6 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const
int vfrom = vertex_array.size();
for (List<Vertex>::Element *E = nvertices.front(); E; E = E->next()) {
Vertex v = E->get();
v.vertex = p_xform.xform(v.vertex);
if (nformat & RS::ARRAY_FORMAT_NORMAL) {
@ -767,7 +720,6 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const
}
for (List<int>::Element *E = nindices.front(); E; E = E->next()) {
int dst_index = E->get() + vfrom;
index_array.push_back(dst_index);
}
@ -785,7 +737,6 @@ struct TangentGenerationContextUserData {
} // namespace
int SurfaceTool::mikktGetNumFaces(const SMikkTSpaceContext *pContext) {
TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData);
if (triangle_data.indices.size() > 0) {
@ -795,11 +746,9 @@ int SurfaceTool::mikktGetNumFaces(const SMikkTSpaceContext *pContext) {
}
}
int SurfaceTool::mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace) {
return 3; //always 3
}
void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace, const int iVert) {
TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData);
Vector3 v;
if (triangle_data.indices.size() > 0) {
@ -817,7 +766,6 @@ void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvP
}
void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace, const int iVert) {
TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData);
Vector3 v;
if (triangle_data.indices.size() > 0) {
@ -834,7 +782,6 @@ void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNor
fvNormOut[2] = v.z;
}
void SurfaceTool::mikktGetTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert) {
TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData);
Vector2 v;
if (triangle_data.indices.size() > 0) {
@ -852,7 +799,6 @@ void SurfaceTool::mikktGetTexCoord(const SMikkTSpaceContext *pContext, float fvT
void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT,
const tbool bIsOrientationPreserving, const int iFace, const int iVert) {
TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData);
Vertex *vtx = nullptr;
if (triangle_data.indices.size() > 0) {
@ -871,7 +817,6 @@ void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, cons
}
void SurfaceTool::generate_tangents() {
ERR_FAIL_COND(!(format & Mesh::ARRAY_FORMAT_TEX_UV));
ERR_FAIL_COND(!(format & Mesh::ARRAY_FORMAT_NORMAL));
@ -909,7 +854,6 @@ void SurfaceTool::generate_tangents() {
}
void SurfaceTool::generate_normals(bool p_flip) {
ERR_FAIL_COND(primitive != Mesh::PRIMITIVE_TRIANGLES);
bool was_indexed = index_array.size();
@ -925,7 +869,6 @@ void SurfaceTool::generate_normals(bool p_flip) {
List<Vertex>::Element *B = vertex_array.front();
for (List<Vertex>::Element *E = B; E;) {
List<Vertex>::Element *v[3];
v[0] = E;
v[1] = v[0]->next();
@ -941,9 +884,7 @@ void SurfaceTool::generate_normals(bool p_flip) {
normal = Plane(v[2]->get().vertex, v[1]->get().vertex, v[0]->get().vertex).normal;
if (smooth) {
for (int i = 0; i < 3; i++) {
Vector3 *lv = vertex_hash.getptr(v[i]->get());
if (!lv) {
vertex_hash.set(v[i]->get(), normal);
@ -952,20 +893,15 @@ void SurfaceTool::generate_normals(bool p_flip) {
}
}
} else {
for (int i = 0; i < 3; i++) {
v[i]->get().normal = normal;
}
}
count += 3;
if (smooth_groups.has(count) || !E) {
if (vertex_hash.size()) {
while (B != E) {
Vector3 *lv = vertex_hash.getptr(B->get());
if (lv) {
B->get().normal = lv->normalized();
@ -994,12 +930,10 @@ void SurfaceTool::generate_normals(bool p_flip) {
}
void SurfaceTool::set_material(const Ref<Material> &p_material) {
material = p_material;
}
void SurfaceTool::clear() {
begun = false;
primitive = Mesh::PRIMITIVE_LINES;
format = 0;
@ -1012,7 +946,6 @@ void SurfaceTool::clear() {
}
void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("begin", "primitive"), &SurfaceTool::begin);
ClassDB::bind_method(D_METHOD("add_vertex", "vertex"), &SurfaceTool::add_vertex);
@ -1046,7 +979,6 @@ void SurfaceTool::_bind_methods() {
}
SurfaceTool::SurfaceTool() {
first = false;
begun = false;
primitive = Mesh::PRIMITIVE_LINES;