GODOT IS OPEN SOURCE

This commit is contained in:
Juan Linietsky 2014-02-09 22:10:30 -03:00
parent 0e49da1687
commit 0b806ee0fc
3138 changed files with 1294441 additions and 0 deletions

22
tools/editor/SCsub Normal file
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Import('env')
if (env["tools"]=="yes"):
reg_exporters_inc='#include "register_exporters.h"\n'
reg_exporters='void register_exporters() {\n'
for e in env.platform_exporters:
env.tool_sources.append("#platform/"+e+"/export/export.cpp")
reg_exporters+='\tregister_'+e+'_exporter();\n'
reg_exporters_inc+='#include "platform/'+e+'/export/export.h"\n'
reg_exporters+='}\n'
f = open("register_exporters.cpp","wb")
f.write(reg_exporters_inc)
f.write(reg_exporters)
env.add_source_files(env.tool_sources,"*.cpp")
Export('env')
SConscript('plugins/SCsub');
SConscript('fileserver/SCsub');
SConscript('io_plugins/SCsub');