GODOT IS OPEN SOURCE

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Juan Linietsky 2014-02-09 22:10:30 -03:00
parent 0e49da1687
commit 0b806ee0fc
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[plugin]
name="Terrain"
description="Simple plugin for generating and editing grid-based terrains. This type of terrains were all the rage in the early 2000's, but lost popularity to hand crafted geometry towards the end of the decade."
author="Juan Linietsky"
version="1.0"
installs=true
script="terrain.gd"
install_files=["terrain.gd","terrain_node.gd","icon_terrain.png"]

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tool # Always declare as Tool, if it's meant to run in the editor.
extends EditorPlugin
func get_name():
return "Terrain"
func _init():
print("PLUGIN INIT")
func _enter_scene():
add_custom_type("Terrain","Spatial",preload("terrain_node.gd"),preload("terrain.png"))
func _exit_scene():
remove_custom_type("Terrain")

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extends Spatial