Rename Polygon2D.invert_enable to end with "d"
Polygon2D.`invert_enable` -> `invert_enabled` Also affects the setters and getters, which are now named in full instead of cutting "enabled" off. Updates old leftover documentation slightly, as well.
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06a8113576
3 changed files with 8 additions and 6 deletions
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@ -602,8 +602,8 @@ void Polygon2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale);
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ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale);
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ClassDB::bind_method(D_METHOD("set_invert", "invert"), &Polygon2D::set_invert);
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ClassDB::bind_method(D_METHOD("get_invert"), &Polygon2D::get_invert);
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ClassDB::bind_method(D_METHOD("set_invert_enabled", "invert"), &Polygon2D::set_invert);
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ClassDB::bind_method(D_METHOD("get_invert_enabled"), &Polygon2D::get_invert);
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ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &Polygon2D::set_antialiased);
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ClassDB::bind_method(D_METHOD("get_antialiased"), &Polygon2D::get_antialiased);
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@ -646,7 +646,7 @@ void Polygon2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
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ADD_GROUP("Invert", "invert_");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled"), "set_invert_enabled", "get_invert_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1,suffix:px"), "set_invert_border", "get_invert_border");
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ADD_GROUP("Data", "");
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