Overhaul the top sections of the class reference (Core classes)

This commit is contained in:
VolTer 2023-04-28 01:35:33 +02:00
parent 5bb7d585a5
commit 04562662d3
82 changed files with 208 additions and 246 deletions

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="MissingNode" inherits="Node" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
This is an internal editor class intended for keeping data of nodes of unknown type.
An internal editor class intended for keeping the data of unrecognized nodes.
</brief_description>
<description>
This is an internal editor class intended for keeping data of nodes of unknown type (most likely this type was supplied by an extension that is no longer loaded). It can't be manually instantiated or placed in the scene. Ignore it if you don't know what it is.
@ -10,6 +10,7 @@
</tutorials>
<members>
<member name="original_class" type="String" setter="set_original_class" getter="get_original_class">
Returns the name of the type this node was originally.
</member>
<member name="recording_properties" type="bool" setter="set_recording_properties" getter="is_recording_properties">
</member>