Initialize class variables with default values in scene/ [1/2]
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139 changed files with 871 additions and 1652 deletions
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@ -40,10 +40,10 @@ class RemoteTransform3D : public Node3D {
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ObjectID cache;
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bool use_global_coordinates;
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bool update_remote_position;
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bool update_remote_rotation;
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bool update_remote_scale;
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bool use_global_coordinates = true;
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bool update_remote_position = true;
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bool update_remote_rotation = true;
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bool update_remote_scale = true;
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void _update_remote();
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void _update_cache();
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