extends Resource

@export var positive_sprite: Texture
@export var neutral_sprite: Texture
@export var negative_sprite: Texture

func _init(p_positive_sprite = Texture.new(), p_neutral_sprite = Texture.new(), p_negative_sprite = Texture.new()) -> void:
	positive_sprite = p_positive_sprite
	neutral_sprite = p_neutral_sprite
	negative_sprite = p_negative_sprite