Update VR Controls Design
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@ -5,6 +5,8 @@ In short, set the centrepoint of the scene with
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with a **child** [`XRCamera3D`](https://docs.godotengine.org/en/stable/classes/class_xrcamera3d.html#class-xrcamera3d) to enable vision, and two
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[`XRController3D`](https://docs.godotengine.org/en/stable/classes/class_xrcontroller3d.html#class-xrcontroller3d) (one for each hand) to add the controllers.
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> REMEMBER: use `XRServer::find_interface`. disable vsync at runtime using `DisplayServer::window_set_vsync_mode()`. And set `Viewport::use_xr`.
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## Further Reading
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* [[https://docs.godotengine.org/en/stable/tutorials/xr/setting_up_xr.html#doc-setting-up-xr]]
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