Update VR Controls Design

Sara Gerretsen 2025-10-07 19:43:15 +00:00
parent c97fc25e76
commit fbee2ecf6a

@ -5,6 +5,8 @@ In short, set the centrepoint of the scene with
with a **child** [`XRCamera3D`](https://docs.godotengine.org/en/stable/classes/class_xrcamera3d.html#class-xrcamera3d) to enable vision, and two
[`XRController3D`](https://docs.godotengine.org/en/stable/classes/class_xrcontroller3d.html#class-xrcontroller3d) (one for each hand) to add the controllers.
> REMEMBER: use `XRServer::find_interface`. disable vsync at runtime using `DisplayServer::window_set_vsync_mode()`. And set `Viewport::use_xr`.
## Further Reading
* [[https://docs.godotengine.org/en/stable/tutorials/xr/setting_up_xr.html#doc-setting-up-xr]]