YouDunIt/vr-project/Materials/CameraToonMat.tres

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Text

[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://ckncqhk2a3hfv"]
[ext_resource type="Texture2D" uid="uid://s86c0pfsnmvl" path="res://Textures/Camera Texture.png" id="1_phi4f"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ycayy"]
cull_mode = 1
diffuse_mode = 3
albedo_color = Color(0.07, 0.07, 0.07, 1)
grow = true
grow_amount = 0.003
[resource]
next_pass = SubResource("StandardMaterial3D_ycayy")
diffuse_mode = 3
specular_mode = 1
albedo_texture = ExtResource("1_phi4f")
roughness = 0.0
rim_enabled = true