YouDunIt/modules/you_done_it/clue_marker.h

17 lines
351 B
C++

#pragma once
#include "ydi_networking.h"
#include <scene/3d/node_3d.h>
class ClueMarker : public Node3D {
GDCLASS(ClueMarker, Node3D);
static void _bind_methods();
public:
bool is_visible() const;
void set_clue_id(NetworkData::ClueID id);
NetworkData::ClueID get_clue_id() const;
private:
NetworkData::ClueID id{ NetworkData::CLUE_MAX };
};