YouDunIt/vr-project/Materials/WallPhoneToonMat.tres
2025-10-31 17:22:01 +01:00

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Text

[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://ty843jwri41a"]
[ext_resource type="Texture2D" uid="uid://bbow0if15yu8c" path="res://Textures/WallPhoneMat.png" id="1_ntcj0"]
[ext_resource type="Texture2D" uid="uid://dey2b1xjld6qh" path="res://Textures/WallPhoneMetal.001.png" id="2_ntcj0"]
[ext_resource type="Texture2D" uid="uid://hf6gqh8tj1ok" path="res://Textures/WallPhoneRoughness.png" id="3_lx676"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ycayy"]
cull_mode = 1
diffuse_mode = 3
albedo_color = Color(0.07, 0.07, 0.07, 1)
grow = true
grow_amount = 0.003
[resource]
next_pass = SubResource("StandardMaterial3D_ycayy")
diffuse_mode = 3
specular_mode = 1
albedo_color = Color(1.1561769, 1.1561769, 1.1561769, 1)
albedo_texture = ExtResource("1_ntcj0")
metallic = 0.41
metallic_specular = 0.6
metallic_texture = ExtResource("2_ntcj0")
roughness = 0.04
roughness_texture = ExtResource("3_lx676")
rim_enabled = true