13 lines
265 B
C++
13 lines
265 B
C++
#pragma once
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#include "ydi_server.h"
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#include <scene/gui/container.h>
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class FlatscreenRoot : public Container {
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GDCLASS(FlatscreenRoot, Container);
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static void _bind_methods();
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void enter_tree();
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void exit_tree();
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protected:
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void _notification(int what);
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};
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