68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
#include "server_node.h"
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#include "ydi_server.h"
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#include <core/config/engine.h>
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ServerNode *ServerNode::singleton_instance{ nullptr };
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String const ServerNode::sig_clue_revealed{ "clue_revealed" };
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String const ServerNode::sig_connection_established{ "connection_established" };
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String const ServerNode::sig_connection_lost{ "connection_lost" };
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void ServerNode::_bind_methods() {
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ADD_SIGNAL(MethodInfo(sig_clue_revealed, PropertyInfo(Variant::INT, "id")));
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ADD_SIGNAL(MethodInfo(sig_connection_established));
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ADD_SIGNAL(MethodInfo(sig_connection_lost));
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}
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void ServerNode::enter_tree() {
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if (singleton_instance) {
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print_error("Attempt to create duplicate ServerNode, aborting");
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abort();
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}
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singleton_instance = this;
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ydi::server::open();
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}
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void ServerNode::process(double delta) {
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Vector<NetworkData::ClueID> new_clues{};
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if (ydi::server::receive::new_clues(new_clues)) {
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for (NetworkData::ClueID clue : new_clues) {
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emit_signal(sig_clue_revealed, clue);
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}
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}
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bool new_is_connected{ ydi::server::has_client() };
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if (this->is_connected != new_is_connected) {
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this->is_connected = new_is_connected;
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emit_signal(this->is_connected ? sig_connection_established : sig_connection_lost);
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}
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}
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void ServerNode::exit_tree() {
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ydi::server::close();
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if (singleton_instance == this) {
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singleton_instance = nullptr;
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}
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}
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void ServerNode::_notification(int what) {
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if (Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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switch (what) {
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case NOTIFICATION_ENTER_TREE:
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set_process(true);
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enter_tree();
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return;
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case NOTIFICATION_PROCESS:
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process(get_process_delta_time());
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return;
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case NOTIFICATION_EXIT_TREE:
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exit_tree();
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return;
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default:
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return;
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}
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}
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ServerNode *ServerNode::get_singleton() {
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return singleton_instance;
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}
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