YouDunIt/modules/you_done_it/ydi_server.h

18 lines
383 B
C++

#pragma once
#include "ydi_networking.h"
#include <core/io/image.h>
#include <core/object/ref_counted.h>
#include <core/string/ustring.h>
#include <core/templates/vector.h>
#include <cassert>
namespace ydi::server {
void open();
void close();
bool has_client();
namespace receive {
bool new_clues(Vector<NetworkData::ClueID> &out);
} //namespace receive
} //namespace ydi::server