[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://b8uu6hswvrum5"] [ext_resource type="Texture2D" uid="uid://c8kqdlrhsf7qe" path="res://Textures/Stapler_Texture.png" id="1_fdtp7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ycayy"] cull_mode = 1 diffuse_mode = 3 albedo_color = Color(0, 0, 0, 1) grow = true grow_amount = 0.001 [resource] next_pass = SubResource("StandardMaterial3D_ycayy") diffuse_mode = 3 specular_mode = 1 albedo_texture = ExtResource("1_fdtp7") metallic = 0.3 metallic_specular = 0.6 roughness = 0.02 rim_enabled = true