#pragma once #include "scene/3d/xr/xr_nodes.h" #include "servers/xr/xr_interface.h" class VROrigin : public XROrigin3D { GDCLASS(VROrigin, XROrigin3D); static void _bind_methods(); private: void setup_vr_interface(Ref with_interface); void on_xr_interface_added(StringName interface); void enter_tree(); protected: void _notification(int what); };