feat: updated flatscreen scenes and objects
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parent
b1667c68a1
commit
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4 changed files with 66 additions and 283 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=3 uid="uid://cjyr1b0fxfofx"]
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[gd_scene load_steps=6 format=3 uid="uid://cjyr1b0fxfofx"]
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[ext_resource type="Texture2D" uid="uid://cplpndk6qv7sx" path="res://assets/photo-images/Case_Button.png" id="1_3vy0q"]
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[ext_resource type="Texture2D" uid="uid://2cn7xvs6k1r5" path="res://assets/photo-images/Case_file.png" id="2_vi7i2"]
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@ -21,29 +21,7 @@ func _on_input_event(viewport: Node, event: InputEvent, _shape_idx: int) -> void
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vo7lu"]
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size = Vector2(52.031464, 209.99301)
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[sub_resource type="TextMesh" id="TextMesh_mes51"]
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flip_faces = true
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text = "Case"
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depth = 0.0
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[sub_resource type="Gradient" id="Gradient_vo7lu"]
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offsets = PackedFloat32Array(1)
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colors = PackedColorArray(0, 0, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_wjago"]
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gradient = SubResource("Gradient_vo7lu")
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[node name="CaseFile" type="FilePopup"]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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script = null
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[node name="MeshInstance2D2" type="MeshInstance2D" parent="."]
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position = Vector2(29.999994, 581.83563)
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@ -68,11 +46,4 @@ position = Vector2(-0.17065811, 0.93725586)
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scale = Vector2(1.0000002, 1.0000002)
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shape = SubResource("RectangleShape2D_vo7lu")
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[node name="MeshInstance2D3" type="MeshInstance2D" parent="."]
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position = Vector2(30.888136, 582.9807)
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rotation = 1.5707964
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scale = Vector2(-347.0554, 307.87436)
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mesh = SubResource("TextMesh_mes51")
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texture = SubResource("GradientTexture1D_wjago")
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[connection signal="input_event" from="Area2D" to="Area2D" method="_on_input_event"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=3 uid="uid://qmb60kjx6yoe"]
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[gd_scene load_steps=6 format=3 uid="uid://qmb60kjx6yoe"]
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[ext_resource type="Texture2D" uid="uid://bwu83rfxi4mmh" path="res://assets/photo-images/Victim_Button.png" id="1_ajbhq"]
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[ext_resource type="Texture2D" uid="uid://ckj2guah0egq0" path="res://assets/photo-images/Victim_file.png" id="2_ajbhq"]
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@ -21,29 +21,7 @@ func _on_input_event(viewport: Node, event: InputEvent, _shape_idx: int) -> void
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vo7lu"]
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size = Vector2(52.031464, 209.99301)
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[sub_resource type="TextMesh" id="TextMesh_7cefc"]
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flip_faces = true
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text = "Victim"
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depth = 0.0
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[sub_resource type="Gradient" id="Gradient_vo7lu"]
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offsets = PackedFloat32Array(1)
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colors = PackedColorArray(0, 0, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_wjago"]
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gradient = SubResource("Gradient_vo7lu")
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[node name="VictimFile" type="FilePopup"]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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script = null
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[node name="MeshInstance2D2" type="MeshInstance2D" parent="."]
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position = Vector2(27, 143.99998)
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@ -67,11 +45,4 @@ script = SubResource("GDScript_7cefc")
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scale = Vector2(1.0000002, 1.0000002)
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shape = SubResource("RectangleShape2D_vo7lu")
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[node name="MeshInstance2D3" type="MeshInstance2D" parent="."]
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position = Vector2(33.037315, 137.30455)
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rotation = 1.5707964
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scale = Vector2(-347.0554, 307.87436)
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mesh = SubResource("TextMesh_7cefc")
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texture = SubResource("GradientTexture1D_wjago")
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[connection signal="input_event" from="Area2D" to="Area2D" method="_on_input_event"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=3 uid="uid://drcl138k0gym0"]
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[gd_scene load_steps=6 format=3 uid="uid://drcl138k0gym0"]
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[ext_resource type="Texture2D" uid="uid://dravu5852jgek" path="res://assets/photo-images/Witness_Button.png" id="1_a8epn"]
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[ext_resource type="Texture2D" uid="uid://b17g56nxrdbti" path="res://assets/photo-images/Witness_file.png" id="2_a8epn"]
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@ -19,31 +19,9 @@ func _on_input_event(viewport: Node, event: InputEvent, _shape_idx: int) -> void
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"
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vo7lu"]
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size = Vector2(52.031464, 209.99301)
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[sub_resource type="TextMesh" id="TextMesh_vo7lu"]
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flip_faces = true
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text = "Witness"
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depth = 0.0
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[sub_resource type="Gradient" id="Gradient_vo7lu"]
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offsets = PackedFloat32Array(1)
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colors = PackedColorArray(0, 0, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_wjago"]
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gradient = SubResource("Gradient_vo7lu")
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size = Vector2(78.999985, 208.99994)
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[node name="WitnessReport" type="FilePopup"]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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script = null
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[node name="MeshInstance2D2" type="MeshInstance2D" parent="."]
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position = Vector2(23.000008, 372.50003)
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@ -64,14 +42,8 @@ position = Vector2(28.265099, 374.51465)
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script = SubResource("GDScript_7cefc")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(-2.7650986, -1.0146484)
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scale = Vector2(1.0000002, 1.0000002)
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shape = SubResource("RectangleShape2D_vo7lu")
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[node name="MeshInstance2D3" type="MeshInstance2D" parent="."]
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position = Vector2(30.982576, 372.43265)
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rotation = 1.5707964
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scale = Vector2(-347.0554, 307.87436)
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mesh = SubResource("TextMesh_vo7lu")
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texture = SubResource("GradientTexture1D_wjago")
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[connection signal="input_event" from="Area2D" to="Area2D" method="_on_input_event"]
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