feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,17 +28,16 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TEST_NAVIGATION_OBSTACLE_3D_H
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#define TEST_NAVIGATION_OBSTACLE_3D_H
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#pragma once
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#include "scene/3d/navigation_obstacle_3d.h"
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#include "scene/3d/navigation/navigation_obstacle_3d.h"
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#include "scene/main/window.h"
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#include "tests/test_macros.h"
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namespace TestNavigationObstacle3D {
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TEST_SUITE("[Navigation]") {
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TEST_SUITE("[Navigation3D]") {
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TEST_CASE("[SceneTree][NavigationObstacle3D] New obstacle should have valid RID") {
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NavigationObstacle3D *obstacle_node = memnew(NavigationObstacle3D);
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CHECK(obstacle_node->get_rid().is_valid());
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@ -65,5 +64,3 @@ TEST_SUITE("[Navigation]") {
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}
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} //namespace TestNavigationObstacle3D
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#endif // TEST_NAVIGATION_OBSTACLE_3D_H
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