feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RENDERING_DEVICE_GRAPH_H
#define RENDERING_DEVICE_GRAPH_H
#pragma once
#include "core/object/worker_thread_pool.h"
#include "rendering_device_commons.h"
@ -115,9 +114,9 @@ public:
int32_t buffer_barrier_count = 0;
#endif
int32_t label_index = -1;
BitField<RDD::PipelineStageBits> previous_stages;
BitField<RDD::PipelineStageBits> next_stages;
BitField<RDD::PipelineStageBits> self_stages;
BitField<RDD::PipelineStageBits> previous_stages = {};
BitField<RDD::PipelineStageBits> next_stages = {};
BitField<RDD::PipelineStageBits> self_stages = {};
};
struct RecordedBufferCopy {
@ -149,14 +148,16 @@ public:
RESOURCE_USAGE_STORAGE_IMAGE_READ_WRITE,
RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE,
RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE,
RESOURCE_USAGE_ATTACHMENT_FRAGMENT_SHADING_RATE_READ,
RESOURCE_USAGE_ATTACHMENT_FRAGMENT_DENSITY_MAP_READ,
RESOURCE_USAGE_MAX
};
struct ResourceTracker {
uint32_t reference_count = 0;
int64_t command_frame = -1;
BitField<RDD::PipelineStageBits> previous_frame_stages;
BitField<RDD::PipelineStageBits> current_frame_stages;
BitField<RDD::PipelineStageBits> previous_frame_stages = {};
BitField<RDD::PipelineStageBits> current_frame_stages = {};
int32_t read_full_command_list_index = -1;
int32_t read_slice_command_list_index = -1;
int32_t write_command_or_list_index = -1;
@ -165,7 +166,7 @@ public:
int32_t compute_list_index = -1;
ResourceUsage compute_list_usage = RESOURCE_USAGE_NONE;
ResourceUsage usage = RESOURCE_USAGE_NONE;
BitField<RDD::BarrierAccessBits> usage_access;
BitField<RDD::BarrierAccessBits> usage_access = {};
RDD::BufferID buffer_driver_id;
RDD::TextureID texture_driver_id;
RDD::TextureSubresourceRange texture_subresources;
@ -240,7 +241,7 @@ private:
LocalVector<uint8_t> data;
LocalVector<ResourceTracker *> command_trackers;
LocalVector<ResourceUsage> command_tracker_usages;
BitField<RDD::PipelineStageBits> stages;
BitField<RDD::PipelineStageBits> stages = {};
int32_t index = 0;
void clear() {
@ -659,8 +660,8 @@ private:
};
struct BarrierGroup {
BitField<RDD::PipelineStageBits> src_stages;
BitField<RDD::PipelineStageBits> dst_stages;
BitField<RDD::PipelineStageBits> src_stages = {};
BitField<RDD::PipelineStageBits> dst_stages = {};
RDD::MemoryBarrier memory_barrier;
LocalVector<RDD::TextureBarrier> normalization_barriers;
LocalVector<RDD::TextureBarrier> transition_barriers;
@ -752,7 +753,7 @@ private:
void _run_compute_list_command(RDD::CommandBufferID p_command_buffer, const uint8_t *p_instruction_data, uint32_t p_instruction_data_size);
void _get_draw_list_render_pass_and_framebuffer(const RecordedDrawListCommand *p_draw_list_command, RDD::RenderPassID &r_render_pass, RDD::FramebufferID &r_framebuffer);
void _run_draw_list_command(RDD::CommandBufferID p_command_buffer, const uint8_t *p_instruction_data, uint32_t p_instruction_data_size);
void _add_draw_list_begin(FramebufferCache *p_framebuffer_cache, RDD::RenderPassID p_render_pass, RDD::FramebufferID p_framebuffer, Rect2i p_region, VectorView<AttachmentOperation> p_attachment_operations, VectorView<RDD::RenderPassClearValue> p_attachment_clear_values, bool p_uses_color, bool p_uses_depth, uint32_t p_breadcrumb, bool p_split_cmd_buffer);
void _add_draw_list_begin(FramebufferCache *p_framebuffer_cache, RDD::RenderPassID p_render_pass, RDD::FramebufferID p_framebuffer, Rect2i p_region, VectorView<AttachmentOperation> p_attachment_operations, VectorView<RDD::RenderPassClearValue> p_attachment_clear_values, BitField<RDD::PipelineStageBits> p_stages, uint32_t p_breadcrumb, bool p_split_cmd_buffer);
void _run_secondary_command_buffer_task(const SecondaryCommandBuffer *p_secondary);
void _wait_for_secondary_command_buffer_tasks();
void _run_render_commands(int32_t p_level, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, RDD::CommandBufferID &r_command_buffer, CommandBufferPool &r_command_buffer_pool, int32_t &r_current_label_index, int32_t &r_current_label_level);
@ -785,8 +786,8 @@ public:
void add_compute_list_usage(ResourceTracker *p_tracker, ResourceUsage p_usage);
void add_compute_list_usages(VectorView<ResourceTracker *> p_trackers, VectorView<ResourceUsage> p_usages);
void add_compute_list_end();
void add_draw_list_begin(FramebufferCache *p_framebuffer_cache, Rect2i p_region, VectorView<AttachmentOperation> p_attachment_operations, VectorView<RDD::RenderPassClearValue> p_attachment_clear_values, bool p_uses_color, bool p_uses_depth, uint32_t p_breadcrumb = 0, bool p_split_cmd_buffer = false);
void add_draw_list_begin(RDD::RenderPassID p_render_pass, RDD::FramebufferID p_framebuffer, Rect2i p_region, VectorView<AttachmentOperation> p_attachment_operations, VectorView<RDD::RenderPassClearValue> p_attachment_clear_values, bool p_uses_color, bool p_uses_depth, uint32_t p_breadcrumb = 0, bool p_split_cmd_buffer = false);
void add_draw_list_begin(FramebufferCache *p_framebuffer_cache, Rect2i p_region, VectorView<AttachmentOperation> p_attachment_operations, VectorView<RDD::RenderPassClearValue> p_attachment_clear_values, BitField<RDD::PipelineStageBits> p_stages, uint32_t p_breadcrumb = 0, bool p_split_cmd_buffer = false);
void add_draw_list_begin(RDD::RenderPassID p_render_pass, RDD::FramebufferID p_framebuffer, Rect2i p_region, VectorView<AttachmentOperation> p_attachment_operations, VectorView<RDD::RenderPassClearValue> p_attachment_clear_values, BitField<RDD::PipelineStageBits> p_stages, uint32_t p_breadcrumb = 0, bool p_split_cmd_buffer = false);
void add_draw_list_bind_index_buffer(RDD::BufferID p_buffer, RDD::IndexBufferFormat p_format, uint32_t p_offset);
void add_draw_list_bind_pipeline(RDD::PipelineID p_pipeline, BitField<RDD::PipelineStageBits> p_pipeline_stage_bits);
void add_draw_list_bind_uniform_set(RDD::ShaderID p_shader, RDD::UniformSetID p_uniform_set, uint32_t set_index);
@ -825,5 +826,3 @@ public:
};
using RDG = RenderingDeviceGraph;
#endif // RENDERING_DEVICE_GRAPH_H