feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -102,9 +102,10 @@ void Luminance::LuminanceBuffers::configure(RenderSceneBuffersRD *p_render_buffe
tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
} else {
tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT;
if (final) {
tf.usage_bits |= RD::TEXTURE_USAGE_SAMPLING_BIT;
}
}
if (final) {
tf.usage_bits |= RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
}
RID texture = RD::get_singleton()->texture_create(tf, RD::TextureView());
@ -112,6 +113,7 @@ void Luminance::LuminanceBuffers::configure(RenderSceneBuffersRD *p_render_buffe
if (final) {
current = RD::get_singleton()->texture_create(tf, RD::TextureView());
RD::get_singleton()->texture_clear(current, Color(0.0, 0.0, 0.0), 0u, 1u, 0u, 1u);
break;
}
}