feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RENDERER_COMPOSITOR_H
#define RENDERER_COMPOSITOR_H
#pragma once
#include "servers/rendering/environment/renderer_fog.h"
#include "servers/rendering/environment/renderer_gi.h"
@ -95,6 +94,7 @@ public:
virtual void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount) = 0;
virtual bool is_opengl() = 0;
virtual void gl_end_frame(bool p_swap_buffers) = 0;
virtual void end_frame(bool p_present) = 0;
virtual void finalize() = 0;
@ -110,5 +110,3 @@ public:
RendererCompositor();
virtual ~RendererCompositor();
};
#endif // RENDERER_COMPOSITOR_H