feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef VISUAL_SHADER_H
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#define VISUAL_SHADER_H
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#pragma once
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#include "core/string/string_builder.h"
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#include "core/templates/safe_refcount.h"
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@ -39,6 +38,9 @@
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class VisualShaderNodeParameter;
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class VisualShaderNode;
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template <typename T, typename V>
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class VMap;
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class VisualShader : public Shader {
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GDCLASS(VisualShader, Shader);
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@ -1007,5 +1009,3 @@ public:
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};
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extern String make_unique_id(VisualShader::Type p_type, int p_id, const String &p_name);
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#endif // VISUAL_SHADER_H
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