feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -144,7 +144,7 @@ void FogMaterial::_update_shader() {
// Add a comment to describe the shader origin (useful when converting to ShaderMaterial).
RS::get_singleton()->shader_set_code(shader, R"(
// NOTE: Shader automatically converted from )" VERSION_NAME " " VERSION_FULL_CONFIG R"('s FogMaterial.
// NOTE: Shader automatically converted from )" GODOT_VERSION_NAME " " GODOT_VERSION_FULL_CONFIG R"('s FogMaterial.
shader_type fog;