feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -144,7 +144,7 @@ void FogMaterial::_update_shader() {
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// Add a comment to describe the shader origin (useful when converting to ShaderMaterial).
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RS::get_singleton()->shader_set_code(shader, R"(
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// NOTE: Shader automatically converted from )" VERSION_NAME " " VERSION_FULL_CONFIG R"('s FogMaterial.
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// NOTE: Shader automatically converted from )" GODOT_VERSION_NAME " " GODOT_VERSION_FULL_CONFIG R"('s FogMaterial.
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shader_type fog;
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