feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -32,16 +32,20 @@
#include "tile_set.h"
#ifndef NAVIGATION_2D_DISABLED
Ref<NavigationPolygon> TileData::_get_navigation_polygon_bind_compat_84660(int p_layer_id) const {
return get_navigation_polygon(p_layer_id, false, false, false);
}
#endif // NAVIGATION_2D_DISABLED
Ref<OccluderPolygon2D> TileData::_get_occluder_bind_compat_84660(int p_layer_id) const {
return get_occluder_polygon(p_layer_id, 0, false, false, false);
}
void TileData::_bind_compatibility_methods() {
#ifndef NAVIGATION_2D_DISABLED
ClassDB::bind_compatibility_method(D_METHOD("get_navigation_polygon"), &TileData::_get_navigation_polygon_bind_compat_84660);
#endif // NAVIGATION_2D_DISABLED
ClassDB::bind_compatibility_method(D_METHOD("get_occluder"), &TileData::_get_occluder_bind_compat_84660);
}