feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -118,7 +118,7 @@ void SkeletonModification2DPhysicalBones::_execute(float p_delta) {
continue;
}
PhysicalBone2D *physical_bone = Object::cast_to<PhysicalBone2D>(ObjectDB::get_instance(bone_data.physical_bone_node_cache));
PhysicalBone2D *physical_bone = ObjectDB::get_instance<PhysicalBone2D>(bone_data.physical_bone_node_cache);
if (!physical_bone) {
ERR_PRINT_ONCE("PhysicalBone2D not found at index " + itos(i) + "!");
return;
@ -238,7 +238,7 @@ void SkeletonModification2DPhysicalBones::_update_simulation_state() {
}
_simulation_state_dirty = false;
if (_simulation_state_dirty_names.size() <= 0) {
if (_simulation_state_dirty_names.is_empty()) {
for (int i = 0; i < physical_bone_chain.size(); i++) {
PhysicalBone2D *physical_bone = Object::cast_to<PhysicalBone2D>(stack->skeleton->get_node(physical_bone_chain[i].physical_bone_node));
if (!physical_bone) {
@ -249,7 +249,7 @@ void SkeletonModification2DPhysicalBones::_update_simulation_state() {
}
} else {
for (int i = 0; i < physical_bone_chain.size(); i++) {
PhysicalBone2D *physical_bone = Object::cast_to<PhysicalBone2D>(ObjectDB::get_instance(physical_bone_chain[i].physical_bone_node_cache));
PhysicalBone2D *physical_bone = ObjectDB::get_instance<PhysicalBone2D>(physical_bone_chain[i].physical_bone_node_cache);
if (!physical_bone) {
continue;
}