feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CODE_EDIT_H
#define CODE_EDIT_H
#pragma once
#include "core/object/script_language.h"
#include "scene/gui/text_edit.h"
@ -527,5 +526,3 @@ VARIANT_ENUM_CAST(CodeEdit::CodeCompletionLocation);
struct CodeCompletionOptionCompare {
_FORCE_INLINE_ bool operator()(const ScriptLanguage::CodeCompletionOption &l, const ScriptLanguage::CodeCompletionOption &r) const;
};
#endif // CODE_EDIT_H