feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -86,7 +86,7 @@ void Voxelizer::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, co
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1.0;
real_t dot = ABS(normal.dot(axis));
real_t dot = Math::abs(normal.dot(axis));
if (i == 0 || dot > closest_dot) {
closest_axis = i;
closest_dot = dot;
@ -136,7 +136,7 @@ void Voxelizer::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, co
Vector3 intersection;
if (!plane.intersects_segment(ray_from, ray_to, &intersection)) {
if (ABS(plane.distance_to(ray_from)) < ABS(plane.distance_to(ray_to))) {
if (Math::abs(plane.distance_to(ray_from)) < Math::abs(plane.distance_to(ray_to))) {
intersection = plane.project(ray_from);
} else {
intersection = plane.project(ray_to);
@ -399,6 +399,9 @@ int Voxelizer::get_bake_steps(Ref<Mesh> &p_mesh) const {
Voxelizer::BakeResult Voxelizer::plot_mesh(const Transform3D &p_xform, Ref<Mesh> &p_mesh, const Vector<Ref<Material>> &p_materials, const Ref<Material> &p_override_material, BakeStepFunc p_bake_step_func) {
ERR_FAIL_COND_V_MSG(!p_xform.is_finite(), BAKE_RESULT_INVALID_PARAMETER, "Invalid mesh bake transform.");
// Precalculate for transforming vertex normals
Basis normal_xform = p_xform.basis.inverse().transposed();
int bake_total = get_bake_steps(p_mesh), bake_current = 0;
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
@ -463,7 +466,7 @@ Voxelizer::BakeResult Voxelizer::plot_mesh(const Transform3D &p_xform, Ref<Mesh>
if (nr) {
for (int k = 0; k < 3; k++) {
normal[k] = nr[ir[j * 3 + k]];
normal[k] = normal_xform.xform(nr[ir[j * 3 + k]]).normalized();
}
}
@ -813,7 +816,6 @@ Vector<int> Voxelizer::get_voxel_gi_level_cell_count() const {
// https://prideout.net/blog/distance_fields/
#define square(m_s) ((m_s) * (m_s))
#define INF 1e20
/* dt of 1d function using squared distance */
static void edt(float *f, int stride, int n) {
@ -823,8 +825,8 @@ static void edt(float *f, int stride, int n) {
int k = 0;
v[0] = 0;
z[0] = -INF;
z[1] = +INF;
z[0] = -Math::INF;
z[1] = +Math::INF;
for (int q = 1; q <= n - 1; q++) {
float s = ((f[q * stride] + square(q)) - (f[v[k] * stride] + square(v[k]))) / (2 * q - 2 * v[k]);
while (s <= z[k]) {
@ -835,7 +837,7 @@ static void edt(float *f, int stride, int n) {
v[k] = q;
z[k] = s;
z[k + 1] = +INF;
z[k + 1] = +Math::INF;
}
k = 0;
@ -859,7 +861,7 @@ Voxelizer::BakeResult Voxelizer::get_sdf_3d_image(Vector<uint8_t> &r_image, Bake
uint32_t float_count = octree_size.x * octree_size.y * octree_size.z;
float *work_memory = memnew_arr(float, float_count);
for (uint32_t i = 0; i < float_count; i++) {
work_memory[i] = INF;
work_memory[i] = Math::INF;
}
uint32_t y_mult = octree_size.x;
@ -942,8 +944,6 @@ Voxelizer::BakeResult Voxelizer::get_sdf_3d_image(Vector<uint8_t> &r_image, Bake
return BAKE_RESULT_OK;
}
#undef INF
void Voxelizer::_debug_mesh(int p_idx, int p_level, const AABB &p_aabb, Ref<MultiMesh> &p_multimesh, int &idx) {
if (p_level == cell_subdiv - 1) {
Vector3 center = p_aabb.get_center();