feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -1186,7 +1186,7 @@ void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
List<StringName> al;
frames->get_animation_list(&al);
if (al.size() == 0) {
if (al.is_empty()) {
set_animation(StringName());
autoplay = String();
} else {