feat: modules moved and engine moved to submodule
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dfb5e645cd
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5136 changed files with 225275 additions and 64485 deletions
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@ -161,7 +161,7 @@ Vector<RetargetModifier3D::RetargetBoneInfo> RetargetModifier3D::cache_bone_rest
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void RetargetModifier3D::_update_child_skeleton_rests(int p_child_skeleton_idx) {
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ERR_FAIL_INDEX(p_child_skeleton_idx, child_skeletons.size());
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Skeleton3D *c = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(child_skeletons[p_child_skeleton_idx].skeleton_id));
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Skeleton3D *c = ObjectDB::get_instance<Skeleton3D>(child_skeletons[p_child_skeleton_idx].skeleton_id);
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if (!c) {
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return;
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}
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@ -192,7 +192,7 @@ void RetargetModifier3D::_update_child_skeletons() {
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void RetargetModifier3D::_reset_child_skeleton_poses() {
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for (const RetargetInfo &E : child_skeletons) {
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Skeleton3D *c = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id));
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Skeleton3D *c = ObjectDB::get_instance<Skeleton3D>(E.skeleton_id);
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if (!c) {
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continue;
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}
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@ -216,7 +216,7 @@ void RetargetModifier3D::_reset_child_skeletons() {
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#ifdef TOOLS_ENABLED
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void RetargetModifier3D::_force_update_child_skeletons() {
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for (const RetargetInfo &E : child_skeletons) {
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Skeleton3D *c = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id));
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Skeleton3D *c = ObjectDB::get_instance<Skeleton3D>(E.skeleton_id);
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if (!c) {
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continue;
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}
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@ -304,7 +304,7 @@ void RetargetModifier3D::_retarget_global_pose() {
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}
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for (const RetargetInfo &E : child_skeletons) {
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Skeleton3D *target_skeleton = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id));
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Skeleton3D *target_skeleton = ObjectDB::get_instance<Skeleton3D>(E.skeleton_id);
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if (!target_skeleton) {
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continue;
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}
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@ -338,7 +338,7 @@ void RetargetModifier3D::_retarget_pose() {
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}
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for (const RetargetInfo &E : child_skeletons) {
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Skeleton3D *target_skeleton = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id));
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Skeleton3D *target_skeleton = ObjectDB::get_instance<Skeleton3D>(E.skeleton_id);
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if (!target_skeleton) {
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continue;
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}
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@ -370,7 +370,7 @@ void RetargetModifier3D::_retarget_pose() {
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}
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}
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void RetargetModifier3D::_process_modification() {
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void RetargetModifier3D::_process_modification(double p_delta) {
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if (use_global_pose) {
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_retarget_global_pose();
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} else {
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