feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -66,7 +66,7 @@ real_t KinematicCollision3D::get_angle(int p_collision_index, const Vector3 &p_u
Object *KinematicCollision3D::get_local_shape(int p_collision_index) const {
ERR_FAIL_INDEX_V(p_collision_index, result.collision_count, nullptr);
PhysicsBody3D *owner = Object::cast_to<PhysicsBody3D>(ObjectDB::get_instance(owner_id));
PhysicsBody3D *owner = ObjectDB::get_instance<PhysicsBody3D>(owner_id);
if (!owner) {
return nullptr;
}