feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -421,12 +421,12 @@ PackedStringArray GPUParticles3D::get_configuration_warnings() const {
if ((dp_count || skin.is_valid()) && (missing_trails || no_materials)) {
warnings.push_back(RTR("Trails enabled, but one or more mesh materials are either missing or not set for trails rendering."));
}
if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" || OS::get_singleton()->get_current_rendering_method() == "dummy") {
warnings.push_back(RTR("Particle trails are only available when using the Forward+ or Mobile renderers."));
}
}
if (sub_emitter != NodePath() && OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
if (sub_emitter != NodePath() && (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" || OS::get_singleton()->get_current_rendering_method() == "dummy")) {
warnings.push_back(RTR("Particle sub-emitters are only available when using the Forward+ or Mobile renderers."));
}