feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -115,6 +115,17 @@ void Sprite2D::_get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_c
void Sprite2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ACCESSIBILITY_UPDATE: {
RID ae = get_accessibility_element();
ERR_FAIL_COND(ae.is_null());
Rect2 dst_rect = get_rect();
DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_IMAGE);
DisplayServer::get_singleton()->accessibility_update_set_transform(ae, get_transform());
DisplayServer::get_singleton()->accessibility_update_set_bounds(ae, dst_rect);
} break;
case NOTIFICATION_DRAW: {
if (texture.is_null()) {
return;