feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -295,7 +295,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
ShapeData sd;
uint32_t id;
if (shapes.size() == 0) {
if (shapes.is_empty()) {
id = 0;
} else {
id = shapes.back()->key() + 1;