feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GPU_PARTICLES_2D_H
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#define GPU_PARTICLES_2D_H
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#pragma once
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#include "scene/2d/node_2d.h"
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@ -69,7 +68,7 @@ private:
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uint32_t seed = 0;
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bool use_fixed_seed = false;
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#ifdef TOOLS_ENABLED
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bool show_visibility_rect = false;
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bool show_gizmos = false;
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#endif
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Ref<Material> process_material;
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@ -101,6 +100,9 @@ protected:
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static void _bind_methods();
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void _validate_property(PropertyInfo &p_property) const;
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void _notification(int p_what);
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#ifdef TOOLS_ENABLED
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void _draw_emission_gizmo();
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#endif
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void _update_collision_size();
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#ifndef DISABLE_DEPRECATED
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@ -129,7 +131,7 @@ public:
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void request_particles_process(real_t p_requested_process_time);
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#ifdef TOOLS_ENABLED
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void set_show_visibility_rect(bool p_show_visibility_rect);
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void set_show_gizmos(bool p_show_gizmos);
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#endif
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bool is_emitting() const;
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@ -200,5 +202,3 @@ public:
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VARIANT_ENUM_CAST(GPUParticles2D::DrawOrder)
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VARIANT_ENUM_CAST(GPUParticles2D::EmitFlags)
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#endif // GPU_PARTICLES_2D_H
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