feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DISPLAY_SERVER_WEB_H
#define DISPLAY_SERVER_WEB_H
#pragma once
#include "servers/display_server.h"
@ -39,7 +38,7 @@
#include <emscripten/html5.h>
class DisplayServerWeb : public DisplayServer {
// No need to register with GDCLASS, it's platform-specific and nothing is added.
GDSOFTCLASS(DisplayServerWeb, DisplayServer);
private:
struct JSTouchEvent {
@ -103,7 +102,6 @@ private:
int key_event_pos = 0;
bool swap_cancel_ok = false;
bool tts = false;
NativeMenu *native_menu = nullptr;
MouseMode mouse_mode_base = MOUSE_MODE_VISIBLE;
@ -293,5 +291,3 @@ public:
DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
~DisplayServerWeb();
};
#endif // DISPLAY_SERVER_WEB_H