feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef FILE_ACCESS_ANDROID_H
#define FILE_ACCESS_ANDROID_H
#pragma once
#include "core/io/file_access.h"
@ -39,6 +38,7 @@
#include <stdio.h>
class FileAccessAndroid : public FileAccess {
GDSOFTCLASS(FileAccessAndroid, FileAccess);
static AAssetManager *asset_manager;
static jobject j_asset_manager;
@ -78,6 +78,8 @@ public:
virtual bool file_exists(const String &p_path) override; // return true if a file exists
virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
virtual uint64_t _get_access_time(const String &p_file) override { return 0; }
virtual int64_t _get_size(const String &p_file) override;
virtual BitField<FileAccess::UnixPermissionFlags> _get_unix_permissions(const String &p_file) override { return 0; }
virtual Error _set_unix_permissions(const String &p_file, BitField<FileAccess::UnixPermissionFlags> p_permissions) override { return ERR_UNAVAILABLE; }
@ -94,5 +96,3 @@ public:
~FileAccessAndroid();
};
#endif // FILE_ACCESS_ANDROID_H