feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -21,8 +21,8 @@
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Input path for this dpad binding modifier.
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</member>
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<member name="is_sticky" type="bool" setter="set_is_sticky" getter="get_is_sticky" default="false">
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If [code]false[/code], when the joystick enters a new dpad zone this becomes true.
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If [code]true[/code], when the joystick remains in active dpad zone, this remains true even if we overlap with another zone.
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If [code]false[/code], when the joystick enters a new dpad zone this becomes [code]true[/code].
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If [code]true[/code], when the joystick remains in active dpad zone, this remains [code]true[/code] even if we overlap with another zone.
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</member>
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<member name="off_haptic" type="OpenXRHapticBase" setter="set_off_haptic" getter="get_off_haptic">
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Haptic pulse to emit when the user releases the input.
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@ -31,10 +31,10 @@
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Haptic pulse to emit when the user presses the input.
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</member>
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<member name="threshold" type="float" setter="set_threshold" getter="get_threshold" default="0.6">
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When our input value is equal or larger than this value, our dpad in that direction becomes true. It stays true until it falls under the [member threshold_released] value.
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When our input value is equal or larger than this value, our dpad in that direction becomes [code]true[/code]. It stays [code]true[/code] until it falls under the [member threshold_released] value.
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</member>
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<member name="threshold_released" type="float" setter="set_threshold_released" getter="get_threshold_released" default="0.4">
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When our input value falls below this, our output becomes false.
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When our input value falls below this, our output becomes [code]false[/code].
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</member>
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<member name="wedge_angle" type="float" setter="set_wedge_angle" getter="get_wedge_angle" default="1.5708">
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The angle of each wedge that identifies the 4 directions of the emulated dpad.
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