feat: modules moved and engine moved to submodule
This commit is contained in:
parent
dfb5e645cd
commit
c33d2130cc
5136 changed files with 225275 additions and 64485 deletions
318
engine/modules/navigation_2d/nav_region_2d.cpp
Normal file
318
engine/modules/navigation_2d/nav_region_2d.cpp
Normal file
|
|
@ -0,0 +1,318 @@
|
|||
/**************************************************************************/
|
||||
/* nav_region_2d.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "nav_region_2d.h"
|
||||
|
||||
#include "nav_map_2d.h"
|
||||
#include "triangle2.h"
|
||||
|
||||
#include "2d/nav_map_builder_2d.h"
|
||||
#include "2d/nav_mesh_queries_2d.h"
|
||||
#include "2d/nav_region_iteration_2d.h"
|
||||
|
||||
using namespace nav_2d;
|
||||
|
||||
void NavRegion2D::set_map(NavMap2D *p_map) {
|
||||
if (map == p_map) {
|
||||
return;
|
||||
}
|
||||
|
||||
cancel_sync_request();
|
||||
|
||||
if (map) {
|
||||
map->remove_region(this);
|
||||
}
|
||||
|
||||
map = p_map;
|
||||
polygons_dirty = true;
|
||||
|
||||
if (map) {
|
||||
map->add_region(this);
|
||||
request_sync();
|
||||
}
|
||||
}
|
||||
|
||||
void NavRegion2D::set_enabled(bool p_enabled) {
|
||||
if (enabled == p_enabled) {
|
||||
return;
|
||||
}
|
||||
enabled = p_enabled;
|
||||
|
||||
// TODO: This should not require a full rebuild as the region has not really changed.
|
||||
polygons_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
void NavRegion2D::set_use_edge_connections(bool p_enabled) {
|
||||
if (use_edge_connections != p_enabled) {
|
||||
use_edge_connections = p_enabled;
|
||||
polygons_dirty = true;
|
||||
}
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
void NavRegion2D::set_transform(const Transform2D &p_transform) {
|
||||
if (transform == p_transform) {
|
||||
return;
|
||||
}
|
||||
transform = p_transform;
|
||||
polygons_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
void NavRegion2D::set_navigation_polygon(Ref<NavigationPolygon> p_navigation_polygon) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (map && p_navigation_polygon.is_valid() && !Math::is_equal_approx(double(map->get_cell_size()), double(p_navigation_polygon->get_cell_size()))) {
|
||||
ERR_PRINT_ONCE(vformat("Attempted to update a navigation region with a navigation mesh that uses a `cell_size` of %s while assigned to a navigation map set to a `cell_size` of %s. The cell size for navigation maps can be changed by using the NavigationServer map_set_cell_size() function. The cell size for default navigation maps can also be changed in the ProjectSettings.", double(p_navigation_polygon->get_cell_size()), double(map->get_cell_size())));
|
||||
}
|
||||
#endif // DEBUG_ENABLED
|
||||
|
||||
RWLockWrite write_lock(navmesh_rwlock);
|
||||
|
||||
pending_navmesh_vertices.clear();
|
||||
pending_navmesh_polygons.clear();
|
||||
|
||||
if (p_navigation_polygon.is_valid()) {
|
||||
p_navigation_polygon->get_data(pending_navmesh_vertices, pending_navmesh_polygons);
|
||||
}
|
||||
|
||||
polygons_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
ClosestPointQueryResult NavRegion2D::get_closest_point_info(const Vector2 &p_point) const {
|
||||
RWLockRead read_lock(region_rwlock);
|
||||
|
||||
return NavMeshQueries2D::polygons_get_closest_point_info(get_polygons(), p_point);
|
||||
}
|
||||
|
||||
Vector2 NavRegion2D::get_random_point(uint32_t p_navigation_layers, bool p_uniformly) const {
|
||||
RWLockRead read_lock(region_rwlock);
|
||||
|
||||
if (!get_enabled()) {
|
||||
return Vector2();
|
||||
}
|
||||
|
||||
return NavMeshQueries2D::polygons_get_random_point(get_polygons(), p_navigation_layers, p_uniformly);
|
||||
}
|
||||
|
||||
void NavRegion2D::set_navigation_layers(uint32_t p_navigation_layers) {
|
||||
if (navigation_layers == p_navigation_layers) {
|
||||
return;
|
||||
}
|
||||
navigation_layers = p_navigation_layers;
|
||||
region_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
void NavRegion2D::set_enter_cost(real_t p_enter_cost) {
|
||||
real_t new_enter_cost = MAX(p_enter_cost, 0.0);
|
||||
if (enter_cost == new_enter_cost) {
|
||||
return;
|
||||
}
|
||||
enter_cost = new_enter_cost;
|
||||
region_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
void NavRegion2D::set_travel_cost(real_t p_travel_cost) {
|
||||
real_t new_travel_cost = MAX(p_travel_cost, 0.0);
|
||||
if (travel_cost == new_travel_cost) {
|
||||
return;
|
||||
}
|
||||
travel_cost = new_travel_cost;
|
||||
region_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
void NavRegion2D::set_owner_id(ObjectID p_owner_id) {
|
||||
if (owner_id == p_owner_id) {
|
||||
return;
|
||||
}
|
||||
owner_id = p_owner_id;
|
||||
region_dirty = true;
|
||||
|
||||
request_sync();
|
||||
}
|
||||
|
||||
bool NavRegion2D::sync() {
|
||||
RWLockWrite write_lock(region_rwlock);
|
||||
|
||||
bool something_changed = region_dirty || polygons_dirty;
|
||||
|
||||
region_dirty = false;
|
||||
|
||||
update_polygons();
|
||||
|
||||
return something_changed;
|
||||
}
|
||||
|
||||
void NavRegion2D::update_polygons() {
|
||||
if (!polygons_dirty) {
|
||||
return;
|
||||
}
|
||||
navmesh_polygons.clear();
|
||||
surface_area = 0.0;
|
||||
bounds = Rect2();
|
||||
polygons_dirty = false;
|
||||
|
||||
if (map == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
RWLockRead read_lock(navmesh_rwlock);
|
||||
|
||||
if (pending_navmesh_vertices.is_empty() || pending_navmesh_polygons.is_empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int len = pending_navmesh_vertices.size();
|
||||
if (len == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Vector2 *vertices_r = pending_navmesh_vertices.ptr();
|
||||
|
||||
navmesh_polygons.resize(pending_navmesh_polygons.size());
|
||||
|
||||
real_t _new_region_surface_area = 0.0;
|
||||
Rect2 _new_bounds;
|
||||
|
||||
bool first_vertex = true;
|
||||
int navigation_mesh_polygon_index = 0;
|
||||
|
||||
for (Polygon &polygon : navmesh_polygons) {
|
||||
polygon.surface_area = 0.0;
|
||||
|
||||
Vector<int> navigation_mesh_polygon = pending_navmesh_polygons[navigation_mesh_polygon_index];
|
||||
navigation_mesh_polygon_index += 1;
|
||||
|
||||
int navigation_mesh_polygon_size = navigation_mesh_polygon.size();
|
||||
if (navigation_mesh_polygon_size < 3) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const int *indices = navigation_mesh_polygon.ptr();
|
||||
bool valid(true);
|
||||
|
||||
polygon.vertices.resize(navigation_mesh_polygon_size);
|
||||
polygon.edges.resize(navigation_mesh_polygon_size);
|
||||
|
||||
real_t _new_polygon_surface_area = 0.0;
|
||||
|
||||
for (int j(2); j < navigation_mesh_polygon_size; j++) {
|
||||
const Triangle2 triangle = Triangle2(
|
||||
transform.xform(vertices_r[indices[0]]),
|
||||
transform.xform(vertices_r[indices[j - 1]]),
|
||||
transform.xform(vertices_r[indices[j]]));
|
||||
|
||||
_new_polygon_surface_area += triangle.get_area();
|
||||
}
|
||||
|
||||
polygon.surface_area = _new_polygon_surface_area;
|
||||
_new_region_surface_area += _new_polygon_surface_area;
|
||||
|
||||
for (int j(0); j < navigation_mesh_polygon_size; j++) {
|
||||
int idx = indices[j];
|
||||
if (idx < 0 || idx >= len) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
|
||||
Vector2 point_position = transform.xform(vertices_r[idx]);
|
||||
polygon.vertices[j] = point_position;
|
||||
|
||||
if (first_vertex) {
|
||||
first_vertex = false;
|
||||
_new_bounds.position = point_position;
|
||||
} else {
|
||||
_new_bounds.expand_to(point_position);
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid) {
|
||||
ERR_BREAK_MSG(!valid, "The navigation polygon set in this region is not valid!");
|
||||
}
|
||||
}
|
||||
|
||||
surface_area = _new_region_surface_area;
|
||||
bounds = _new_bounds;
|
||||
}
|
||||
|
||||
void NavRegion2D::get_iteration_update(NavRegionIteration2D &r_iteration) {
|
||||
r_iteration.navigation_layers = get_navigation_layers();
|
||||
r_iteration.enter_cost = get_enter_cost();
|
||||
r_iteration.travel_cost = get_travel_cost();
|
||||
r_iteration.owner_object_id = get_owner_id();
|
||||
r_iteration.owner_type = get_type();
|
||||
r_iteration.owner_rid = get_self();
|
||||
|
||||
r_iteration.enabled = get_enabled();
|
||||
r_iteration.transform = get_transform();
|
||||
r_iteration.owner_use_edge_connections = get_use_edge_connections();
|
||||
r_iteration.bounds = get_bounds();
|
||||
r_iteration.surface_area = get_surface_area();
|
||||
|
||||
r_iteration.navmesh_polygons.clear();
|
||||
r_iteration.navmesh_polygons.resize(navmesh_polygons.size());
|
||||
for (uint32_t i = 0; i < navmesh_polygons.size(); i++) {
|
||||
Polygon &navmesh_polygon = navmesh_polygons[i];
|
||||
navmesh_polygon.owner = &r_iteration;
|
||||
r_iteration.navmesh_polygons[i] = navmesh_polygon;
|
||||
}
|
||||
}
|
||||
|
||||
void NavRegion2D::request_sync() {
|
||||
if (map && !sync_dirty_request_list_element.in_list()) {
|
||||
map->add_region_sync_dirty_request(&sync_dirty_request_list_element);
|
||||
}
|
||||
}
|
||||
|
||||
void NavRegion2D::cancel_sync_request() {
|
||||
if (map && sync_dirty_request_list_element.in_list()) {
|
||||
map->remove_region_sync_dirty_request(&sync_dirty_request_list_element);
|
||||
}
|
||||
}
|
||||
|
||||
NavRegion2D::NavRegion2D() :
|
||||
sync_dirty_request_list_element(this) {
|
||||
type = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_REGION;
|
||||
}
|
||||
|
||||
NavRegion2D::~NavRegion2D() {
|
||||
cancel_sync_request();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue