feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SCENE_REPLICATION_INTERFACE_H
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#define SCENE_REPLICATION_INTERFACE_H
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#pragma once
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#include "multiplayer_spawner.h"
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#include "multiplayer_synchronizer.h"
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@ -114,7 +113,7 @@ private:
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template <typename T>
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static T *get_id_as(const ObjectID &p_id) {
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return p_id.is_valid() ? Object::cast_to<T>(ObjectDB::get_instance(p_id)) : nullptr;
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return p_id.is_valid() ? ObjectDB::get_instance<T>(p_id) : nullptr;
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}
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#ifdef DEBUG_ENABLED
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@ -151,5 +150,3 @@ public:
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multiplayer_cache = p_cache;
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}
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};
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#endif // SCENE_REPLICATION_INTERFACE_H
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