feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -43,10 +43,7 @@
#ifdef DEBUG_ENABLED
_FORCE_INLINE_ void SceneReplicationInterface::_profile_node_data(const String &p_what, ObjectID p_id, int p_size) {
if (EngineDebugger::is_profiling("multiplayer:replication")) {
Array values;
values.push_back(p_what);
values.push_back(p_id);
values.push_back(p_size);
Array values = { p_what, p_id, p_size };
EngineDebugger::profiler_add_frame_data("multiplayer:replication", values);
}
}