feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -100,8 +100,7 @@ void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_pac
ERR_FAIL_NULL(root_node);
int ofs = 1;
String methods_md5;
methods_md5.parse_utf8((const char *)(p_packet + ofs), 32);
String methods_md5 = String::utf8((const char *)(p_packet + ofs), 32);
ofs += 33;
int id = decode_uint32(&p_packet[ofs]);
@ -109,8 +108,7 @@ void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_pac
ERR_FAIL_COND_MSG(peers_info[p_from].recv_nodes.has(id), vformat("Duplicate remote cache ID %d for peer %d", id, p_from));
String paths;
paths.parse_utf8((const char *)(p_packet + ofs), p_packet_len - ofs);
String paths = String::utf8((const char *)(p_packet + ofs), p_packet_len - ofs);
const NodePath path = paths;
@ -154,7 +152,7 @@ void SceneCacheInterface::process_confirm_path(int p_from, const uint8_t *p_pack
}
if (valid_rpc_checksum == false) {
const Node *node = Object::cast_to<Node>(ObjectDB::get_instance(*oid));
const Node *node = ObjectDB::get_instance<Node>(*oid);
ERR_FAIL_NULL(node); // Bug.
ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + node->get_path());
}
@ -280,7 +278,7 @@ Object *SceneCacheInterface::get_cached_object(int p_from, uint32_t p_cache_id)
RecvNode *recv_node = pinfo->recv_nodes.getptr(p_cache_id);
ERR_FAIL_NULL_V_MSG(recv_node, nullptr, vformat("ID %d not found in cache of peer %d.", p_cache_id, p_from));
Node *node = Object::cast_to<Node>(ObjectDB::get_instance(recv_node->oid));
Node *node = ObjectDB::get_instance<Node>(recv_node->oid);
if (!node) {
// Fallback to path lookup.
Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path());