feat: modules moved and engine moved to submodule
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dfb5e645cd
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5136 changed files with 225275 additions and 64485 deletions
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@ -150,9 +150,7 @@ void MultiplayerDebugger::BandwidthProfiler::tick(double p_frame_time, double p_
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int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr);
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int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr);
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Array arr;
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arr.push_back(incoming_bandwidth);
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arr.push_back(outgoing_bandwidth);
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Array arr = { incoming_bandwidth, outgoing_bandwidth };
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EngineDebugger::get_singleton()->send_message("multiplayer:bandwidth", arr);
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}
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}
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@ -160,8 +158,7 @@ void MultiplayerDebugger::BandwidthProfiler::tick(double p_frame_time, double p_
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// RPCProfiler
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Array MultiplayerDebugger::RPCFrame::serialize() {
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Array arr;
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arr.push_back(infos.size() * 6);
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Array arr = { infos.size() * 6 };
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for (int i = 0; i < infos.size(); ++i) {
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arr.push_back(uint64_t(infos[i].node));
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arr.push_back(infos[i].node_path);
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@ -198,7 +195,7 @@ void MultiplayerDebugger::RPCProfiler::init_node(const ObjectID p_node) {
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}
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rpc_node_data.insert(p_node, RPCNodeInfo());
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rpc_node_data[p_node].node = p_node;
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rpc_node_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path();
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rpc_node_data[p_node].node_path = ObjectDB::get_instance<Node>(p_node)->get_path();
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}
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void MultiplayerDebugger::RPCProfiler::toggle(bool p_enable, const Array &p_opts) {
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@ -270,8 +267,7 @@ bool MultiplayerDebugger::SyncInfo::read_from_array(const Array &p_arr, int p_of
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}
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Array MultiplayerDebugger::ReplicationFrame::serialize() {
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Array arr;
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arr.push_back(infos.size() * 7);
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Array arr = { infos.size() * 7 };
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for (const KeyValue<ObjectID, SyncInfo> &E : infos) {
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E.value.write_to_array(arr);
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}
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@ -304,7 +300,7 @@ void MultiplayerDebugger::ReplicationProfiler::add(const Array &p_data) {
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const String what = p_data[0];
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const ObjectID id = p_data[1];
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const uint64_t size = p_data[2];
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MultiplayerSynchronizer *sync = Object::cast_to<MultiplayerSynchronizer>(ObjectDB::get_instance(id));
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MultiplayerSynchronizer *sync = ObjectDB::get_instance<MultiplayerSynchronizer>(id);
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ERR_FAIL_NULL(sync);
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if (!sync_data.has(id)) {
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sync_data[id] = SyncInfo(sync);
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