feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GLTF_NODE_H
#define GLTF_NODE_H
#pragma once
#include "../gltf_defines.h"
@ -108,5 +107,3 @@ public:
NodePath get_scene_node_path(Ref<GLTFState> p_state, bool p_handle_skeletons = true);
};
#endif // GLTF_NODE_H