feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -48,7 +48,7 @@
</methods>
<members>
<member name="camera" type="int" setter="set_camera" getter="get_camera" default="-1">
If this glTF node is a camera, the index of the [GLTFCamera] in the [GLTFState] that describes the camera's properties. If -1, this node is not a camera.
If this glTF node is a camera, the index of the [GLTFCamera] in the [GLTFState] that describes the camera's properties. If [code]-1[/code], this node is not a camera.
</member>
<member name="children" type="PackedInt32Array" setter="set_children" getter="get_children" default="PackedInt32Array()">
The indices of the child nodes in the [GLTFState]. If this glTF node has no children, this will be an empty array.