feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CAMERA_MACOS_H
#define CAMERA_MACOS_H
#pragma once
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
// If you fix something here, make sure you fix it there as well!
@ -37,10 +36,11 @@
#include "servers/camera_server.h"
class CameraMacOS : public CameraServer {
GDSOFTCLASS(CameraMacOS, CameraServer);
public:
CameraMacOS();
CameraMacOS() = default;
void update_feeds();
void set_monitoring_feeds(bool p_monitoring_feeds) override;
};
#endif // CAMERA_MACOS_H