feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef SCRIPT_CREATE_DIALOG_H
#define SCRIPT_CREATE_DIALOG_H
#pragma once
#include "core/object/script_language.h"
#include "scene/gui/check_box.h"
@ -99,7 +98,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
void _built_in_pressed();
void _use_template_pressed();
bool _validate_parent(const String &p_string);
String _validate_path(const String &p_path, bool p_file_must_exist);
String _validate_path(const String &p_path, bool p_file_must_exist, bool *r_path_valid = nullptr);
void _parent_name_changed(const String &p_parent);
void _template_changed(int p_template = 0);
void _browse_path(bool browse_parent, bool p_save);
@ -126,5 +125,3 @@ public:
void set_inheritance_base_type(const String &p_base);
ScriptCreateDialog();
};
#endif // SCRIPT_CREATE_DIALOG_H