feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PROJECT_SETTINGS_EDITOR_H
#define PROJECT_SETTINGS_EDITOR_H
#pragma once
#include "core/config/project_settings.h"
#include "editor/action_map_editor.h"
@ -82,6 +81,8 @@ class ProjectSettingsEditor : public AcceptDialog {
ImportDefaultsEditor *import_defaults_editor = nullptr;
EditorData *data = nullptr;
bool settings_changed = false;
void _advanced_toggled(bool p_button_pressed);
void _update_advanced(bool p_is_advanced);
void _property_box_changed(const String &p_text);
@ -114,6 +115,7 @@ class ProjectSettingsEditor : public AcceptDialog {
void _action_reordered(const String &p_action_name, const String &p_relative_to, bool p_before);
void _update_action_map_editor();
void _update_theme();
void _save();
protected:
void _notification(int p_what);
@ -136,5 +138,3 @@ public:
ProjectSettingsEditor(EditorData *p_data);
};
#endif // PROJECT_SETTINGS_EDITOR_H